Potions are randomly generated consumables which spawn in the dungeon. They can drop after killing an enemy, clearing a room, breaking a pot, or by a familiar (such as the potion salesman). These potions listed are all the options available
Warning: Potions color is randomly determined upon creation, thus the color of a potion has no bearing on its effect.
|Potion Cheat Sheet||(by LazyGazelle)|
|Vigor: Health Up||Lethargy: Health Down|
|Strength: Damage Up||Limitation: Range Down|
|Quickening: Bullet Speed Up||Weakness: Damage Down|
|Haste: Speed Up||Latency: Bullet Speed Down|
|Blitz: Attack Rate Up||Sloth: Speed Down|
|Entry: Doubles Keys||Abeyance: Attack Rate Down|
|Molotov: Doubles Bombs||Refusal: Lose All Keys|
|Wealth: Doubles Money||Foiled Plot: Lose All Bombs|
|Vision: Reveals the Current Map||Destitude: Lose All Coins|
|Vitality: Full Health||Teleportation: Teleports You to Random Room|
|Defense: Spawns 2 Armor||Nitroglycerin: Spawn 12 Live Bombs|
*Please be aware that the potions being good or bad are completely subjective and can be used vice versa depending on your intention.